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ONE HELL OF A HEAD TRIP

Brilliant scientist Patricia Tannis theorizes that the Borderlands' psychos are so uniformly deranged due to knowledge of a strange place she calls "Vaulthalla." Seeing as your ally psycho Krieg typically communicates via screams of threatening nonsense, you'll need to seek out the true nature of Vaulthalla directly within his mind.

Requires Borderlands 3 to play.

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CONQUER KRIEG'S CONSCIOUSNESS

Krieg's imagination is a dangerous place, filled with memories of slain enemies and the manifestations of deeply repressed demons. You'll have to team up with both of Krieg's opposing personas—a raging murder machine and a calm inner voice—to make it out alive.

SAY GOODBYE TO SANITY AS YOU KNOW IT

Itching to lose yourself inside Krieg's surreal psyche, but haven't progressed far enough into the Borderlands 3 story to use Sanctuary III? Create a new Vault Hunter and level-boost them to start the campaign add-on content and get straight to the mind-warping madness.

Enemies and loot you encounter in Krieg's consciousness will scale to your Vault Hunter's level, so you'll be suitably challenged and rewarded by whatever his fragmented subconscious throws at you next.

SEE YOUR ALLIES IN A NEW LIGHT

See the world as Krieg does, including his perception of fellow Crimson Raiders like his beloved Maya. Expand Krieg's understanding and Tannis' research in a series of fantastical side missions and Crew Challenges.

SNAG SOME NOT-SO-IMAGINARY RICHES

The guns, gear, and cosmetic loot you nab in Krieg's mayhem-ridden mind will still work after you leave his headspace—Tannis is certain of it. Collect new Legendary items, Vault Hunter Heads, Weapon Trinkets, Room Decorations, and more!

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